Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space. - Douglas Adams
Showing posts with label Guides. Show all posts
Showing posts with label Guides. Show all posts

9.15.2011

Jump Clones, Get Yours Today!

Like many aspects of EVE Online, jump clones have their share of mystery and confusion. It is helpful to understand that there are three types of clones in EVE: your current clone, a medical clone, and jump clones.

8.05.2011

Electronic Warfare in a Nutshell

Electronic warfare allows you to interfere with another ship's sensors, targeting system, or propulsion system. The basic modules that affect targeting are called remote sensor dampeners, tracking disruptors, target jammers, and target painters. These modules affect your opponent's ability to target, or in the case of target painters, your ability to target your opponent. Also categorized as electronic warfare are tackling modules called webifiers and warp jammers, these modules effect your opponent's propulsion.

7.29.2011

The Very Flexible User Interface

One of my favorite things about EVE is how configurable the interface is. I am the kind of geek that will spend hours working on the perfect composition of aesthetics and usability.

Lessons From New Eden

As a very wet behind the ears capsuleer myself, one of my intentions with this blog is to compile some of the lessons I have learned about EVE Online for others to benefit. This post will be a longer post, but I also intend to have more frequent quick tips that may only be a few sentences.

The biggest idea to understand is that everything in EVE has a catch.